Cape Canaveral X
Cape Canaveral is best known as the location where NASA launches its
spacecraft. Though those who have been there know it is also a very beautiful
location where sea and land merge. So far there was no good coverage of this
location in FSX until Aerosoft and Thomas Hagstram decided to set it right.
This is a completely new version of the FS2004 version of the product, far
more than just an update. The scenery is designed with frame rates in mind and
will show excellent results, even on less than stellar hardware. For the
Flight Simulator 2004 (FS9 Version) Click here.
Cape Canaveral X, Space Coast, is built on a photographic base and
incorporates the objects included in FSX by Microsoft, supplemented with a large
collection of objects, autogen scenery. The imagery used is meticulously color
corrected and matched to suit the rest of the world.
There are three airports on Cape Canaveral, but only one of them is a
'normal' airport, Merritt Island, a rather small industrial airport. The other
two have massive runways, to handle the Space Shuttle and the other special
aircraft used by NASA (for example the special B747 used to transport the
Shuttle). KTTS, known under its old code X68 in FSX for example has a 15.000
feet runway that is wide enough to land a Piper Cub on! This massive runway is
frequently used by online pilots to do side by side landings and take-offs. If
you decide to try it please send us some images!
- KCOI MERRITT ISLAND
- KXMR CAPE CANAVERAL AFS SKID STRIP
- KTTS (formally X68) TITUSVILLE, FL, NASA SHUTTLE LANDING FACILITY
- Microsoft Flight Simulator X For
- Flight Simulator 2004 (FS9) Click here.
- Windows XP (SP2) or Vista
- 2.0 GHz processor (Dual Core CPU highly recommended)
- 1 GB RAM internal memory (2 GB recommended)
- 128 MB graphic card (256 MB highly recommended)
- Download-Size: 55 MB
- Installations-Size: 75 MB
This Product Requires Online Activation