Sound Environment X adds more
realistic engins and surrounding sounds in your flight simulation experience by
changing and improving all default FSX and Acceleration pack sounds.
By default, sounds in Flight
Simulator X comes registered by Microsoft at 22,050 kHz using only one channel
(MONO). Sound Environment X converts all sounds using two channels (STEREO) at
44,100 kHz. The result is a more accurate effect for every sound available in
Flight Simulator X and Flight Simulator X Acceleration Pack.
Sound Environment improves all
type of sounds like engines, precipitation, thunder airport ambience, winds.
Many sounds have been totally reworked, specially engine sounds for planes used
by the Artificial Intelligence to generate traffic in FS airports and skies.
Ground vehicle, Turboprops, small, medium and large Jets have now new and
improved effects. Also, all default FSX aircraft have now new and improved
Thunderstorms and precipitation
will surprise you with spectacular effect and you will turn head left or right!
Default FSX Wav file
at 22,050 kHz, MONO
The same FSX wav file
completely reworked at 44,100 kHz STEREO
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Sound Environment X improves more
than 1750 sounds. Here a list of the most important improvements:
Rain and Precipitations
AI engines (jet, prop and
Birds and waves
Gear and Canopy
Beech Baron 58
King Air 350
Cessna Skyhawk 172SP
Cessna Grand Caravan
DeHavilland Beaver DHC2
Grumman Goose G21A
Maule M7 260C
Maule M7 260C Ski
North American P-51D
Te program allow you to install new
sounds easily. Also you can restore default sound in any time using the same
setup. No backup needed.