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*** The
FSX update is now available, click
HERE *** The F-117A was so secret that it operated for seven years
before the public were told it even existed! Now the distinctive silhouette of
the Stealth Fighter (it's actually a bomber) has been sighted in the FS2004
skies and is ready for any covert operations that you need to undertake. The
Nighthawk casts its sinister shadow across Flight
Simulator! Â This incredible
aircraft can go pretty much where it pleases and fly undetected thanks to its
bizarre shape. Known as the Stealth Fighter, its actually a bomber and has been
deployed successfully in many theatres of war ever since the first secret
flights in the early 1980s. Now the team at CLS has brought this amazing machine
to Flight Simulator and armchair pilots can now join the airborne elite and take
the Nighthawk anywhere they want in the FS world.
The F-117A Nighthawk
is the world's first operational aircraft designed to exploit low-observable
stealth technology. A product of Lockheeds highly classified Skunk Works
department the 'Have Blue' program called for an aircraft that could enter enemy
airspace without detection by radar. First conceived in 1978, it took to the
skies in 1981 (rumor has it over Area 51) and operated under total secrecy
until 1988 when its existence was made public.
Detailed features
Accurate
3D model.
Flight dynamics based on over 50 hours in the real flight
simulator
Five liveries including the famous US flag scheme.
Correct pilot arm badges according to unit.
All external markings and
badges are based on the actual current aircraft and are all
readable.
Authentic 'nose art' painted on the port bomb bay door as seen
during Operation Desert Storm. They have since been removed from the real
aircraft, but are included in this model as 'the legends live on'
The
airframe surface has been given a realistic reflective sheen. The finish has a
mottled effect to model the RAM (radar-absorbent material) coating.
The
canopy glass has a gold colored finish to represent the gold film applied to
the glass. Custom gauges, effects (navigation lights and cockpit
illuminations) and animations
'No VC' option for improved performance on
lower spec PCs
Liveries included
Fatal attraction 9th
OG It's Hammertime 8th FS Nachtfalte 9th FS Toxic Avenger 7th FS US
Flag Scheme
Animated Features
Rotating 3D wheels, full
suspension, steering, gear locks and gear door connection rods.
Main
wheel ventilation holes showing brake texture behind.
Gear modeled to
real aircraft components producing authentic mechanism with correct animations.
Animated flight control surfaces including split differential working
elevons and all moving V configuration rudders.
Opening canopy. As the
canopy opens in VC and spot views, the panel/gauge shade flaps fold
forward.
The bomb doors open and the armament 'swings' down in a
realistic manner
Animated radio antennas that extend or retract
according to the radio operation.
Animated drag chute that can be set to
deploy automatically on landing and actually helps slow the aircraft
The
IRADS animate to keep on target.
The engine blow-in doors on top of the
engine fairings open automatically for speeds below 160 knots. These assist for
low speed flying and manoeuvres
Refueling port revolves to open and is
illuminated.
Customized flashing beacon light with rotation effect
reflections. Gear lights with reflections. Landing and taxi lights with
reflective lenses.
Panel
The panel has been painstakingly
researched and is as true a representation as possible.
3D VC panel.
Elements including 3D AP assembly (includes Spatial Disorientation button). AP
and HUD frame have authentic positioning.
The gauges are self
illuminated by using the panel light switch only, including the HUD (2 glass
pieces with illuminating HUD projector lenses) with transparent background and
bright detail illumination (also with night dimming), and do not rely on a
general background light. Cockpit lighting is available. In the 2D view, the CRT
gauges can be switched between 'bright' and 'green luminous'. All gauges have
high quality graphics and can all be zoomed to improve their reading. Lighting
colors (including the blue CRT buttons) are to the current aircraft
specification.
Target panel gauge shows 'camera' views in 2D view. In VC
view shows FLIR views.
Adjustable Head Latency gauge introduced for VC
view. Added head turn switching for taxi speeds.
Effects
Engine exhaust shimmer and smoke turn on according
to engines speed. Smoke effects can be turned off on the panel.
With the
engines off and the parking brake on, ground services appear:
Mj-1
bomb truck with illuminating spot light (cabin light switch) Pilots
steps Chocks Remove' tapes that move in the breeze. The elevators
sink down and the rudders 'hang' (spread to align with the aircrafts fore/aft
axis) due to zero hydraulic pressure and move with reducing engine speed.
Wing vortex and wing vapor according to G force.
Wheel spray if
raining or snowing.
Runway tire marks have been
customized for this aircraft. For FS2004 and FSX. |