PacSim - Nauru International1

PacSim - Nauru International

[PIS-145]
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$24.50   simulation product in stock

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File Size: 122 MB


  • PacSim - Nauru International1
  • PacSim - Nauru International1
  • PacSim - Nauru International1
  • PacSim - Nauru International1
  • PacSim - Nauru International1
  • PacSim - Nauru International1
  • PacSim - Nauru International1
  • PacSim - Nauru International1
  • PacSim - Nauru International1
  • PacSim - Nauru International1
  • PacSim - Nauru International1
  • PacSim - Nauru International1
  • PacSim - Nauru International1
  • PacSim - Nauru International1

Compatibility?

FSX Certified


Updated July 18th, 2017 Now Supports Prepar3D v4

REPUBLIC OF NAURU INTERNATIONAL AIRPORT (ANYN)

Formerly known as Pleasant Island, Republic of Nauru is the world's smallest republic and second least-populated country after the Vatican City. The country is just 21square kilometers (8.1sq m) with just over 9,320 residents.

AIRPORT AND INTERNATIONAL AIR SERVICES

The island has one airport, Nauru International Airport. The airport is located in the Yaren district, just north of many of the government buildings, including the Parliament House, police station, and the secondary school. The airport was estimated to have cost US$12 million and has been up for sale since 1996, when the government ran out of money. It is currently on sale for $10 million. The money would be used to pay the nation's debt, which stands at $11 million 124% of GDP.

From January to September 2006, Nauru became partially isolated from the outside world when Air Nauru, the only airline which served the island, ceased operations in December 2005 and left the island accessible only by ship. The airline was subsequently able to restart operations in October 2006 under the name Our Airline with monetary aid from Taiwan. Current International flights to and from Nauru by Our Airline includes Brisbane, Australia and Honiara, Solomon Islands.

The airport has a single 7, 054ft x154.2ft (2150x47m) asphalt runway.

PRODUCT FEATURES
  • Accurate airport terminal building;
  • Custom 76m terrain mesh;
  • Custom 3D-look runway with ground/tarmac HD textured;
  • Custom vegetation typical of the tropics;
  • 3D grass
  • Full night lighting ambiance;
  • 15/30 pixel photoreal texture. Complete hand textured land and waterclass coloration;
  • Ambient sounds (wave crash);
  • Framerate-friendly (including full autogen enhancements for framerate fluidity using SDK annotator). This means all sliders to the right with very minimal fps impact;
  • Weathered runway and apron markings;
  • Custom asphalt polygon roadway looping around the runway
  • Very small file size suitable for low to medium computers;
  • ....and more.
SIM PLATFORM

The Republic of Nauru International Airport was developed on a medium system for medium to high-end computers, and was tested on Win 10, WinXP, Vista and Win7 32/64 bit platforms with medium to high-end graphic cards. Specific requirements include:
  • P3Dv4
RECOMMENDED FSX SETTINGS

Frame rates from scenery complexity and autogen settings were averaged at 40fps and above. This includes moving sliders 100% to the right. Medium settings yielded much higher frames, but our recommendation is Dense to Extreme Dense for exceptional rates. Since the scenery is 15/30cm/pixel photoreal, it is highly recommended that Mesh Resolution be set at 1 meter within P3Dv4 Display Settings (slider 100% to the right) and mesh complexity set at 100%. Texture Resolution should also be set at 30cm and above (or slider 100% to the right).

Recommended AI Traffic settings

There are AI boat traffic within vicinity of Nauru Islands. To maintain a formidable and exceptional level of FPS, it is recommended that leisure boats be set at 20% or less.

AI Road traffic loops around the airport and we recommend settings at 20% or less.

PRODUCT DISCLOSURE and DISCLAIMER

Similar to any Flight Simulator (FS) Addons, this product may have issues that are either default (P3Dv4-related) or developer-related. Issues that are P3Dv4-related, whether documented or undocumented are many, but we can only speak for our product. Although there are no micro-stutters or huge lag in fps as tested, it is advisable to lower the Water Effects within P3Dv4 Display Settings to High 2x. and set Autogen down to respectable levels for fluidity. These are recommended for lower to medium-end systems, however the scenery is meant for sliders maxed at 100% peak for those computers who can afford the high level scenery design.

No technical issues were encountered during various beta tests, whether hardware or software- related. Instructions for installation of software are straightforward; however, venturing outside bounds of recommended installation and use is at sole discretion of End-User. We will not bear responsibility for issues resulting from installation of the product, in part or full, into former Flight Simulator platforms which includes FSX, FSX:SE, P3Dv3, FS9, etc because the product is not backward compatible. Furthermore, we will not be held responsible if files are altered within software for any reason associated with End-User taste or choice.

The product is Non-refundable for these and various other reasons.

Product Tags:
Current Reviews: 1
This product was added to our catalog on Friday 13 April, 2012.
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